106 lines
3.6 KiB
C#
106 lines
3.6 KiB
C#
/*
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* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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namespace TencentCloud.Live.V20180801.Models
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{
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using TencentCloud.Common;
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public class TranscodeDetailInfo : AbstractModel
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{
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/// <summary>
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/// 流名称。
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/// </summary>
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[JsonProperty("StreamName")]
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public string StreamName{ get; set; }
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/// <summary>
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/// 开始时间(北京时间),格式:yyyy-mm-dd HH:MM。
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/// </summary>
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[JsonProperty("StartTime")]
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public string StartTime{ get; set; }
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/// <summary>
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/// 结束时间(北京时间),格式:yyyy-mm-dd HH:MM。
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/// </summary>
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[JsonProperty("EndTime")]
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public string EndTime{ get; set; }
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/// <summary>
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/// 转码时长,单位:分钟。
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/// 注意:因推流过程中可能有中断重推情况,此处时长为真实转码时长累加值,并非结束时间和开始时间的间隔。
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/// </summary>
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[JsonProperty("Duration")]
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public ulong? Duration{ get; set; }
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/// <summary>
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/// 编码方式,带模块,
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/// 示例:
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/// liveprocessor_H264:直播转码-H264,
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/// liveprocessor_H265: 直播转码-H265,
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/// topspeed_H264:极速高清-H264,
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/// topspeed_H265:极速高清-H265。
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/// </summary>
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[JsonProperty("ModuleCodec")]
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public string ModuleCodec{ get; set; }
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/// <summary>
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/// 码率。
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/// </summary>
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[JsonProperty("Bitrate")]
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public ulong? Bitrate{ get; set; }
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/// <summary>
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/// 类型,包含:转码(Transcode),混流(MixStream),水印(WaterMark)。
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/// </summary>
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[JsonProperty("Type")]
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public string Type{ get; set; }
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/// <summary>
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/// 推流域名。
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/// </summary>
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[JsonProperty("PushDomain")]
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public string PushDomain{ get; set; }
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/// <summary>
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/// 分辨率。
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/// </summary>
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[JsonProperty("Resolution")]
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public string Resolution{ get; set; }
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/// <summary>
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/// For internal usage only. DO NOT USE IT.
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/// </summary>
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internal override void ToMap(Dictionary<string, string> map, string prefix)
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{
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this.SetParamSimple(map, prefix + "StreamName", this.StreamName);
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this.SetParamSimple(map, prefix + "StartTime", this.StartTime);
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this.SetParamSimple(map, prefix + "EndTime", this.EndTime);
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this.SetParamSimple(map, prefix + "Duration", this.Duration);
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this.SetParamSimple(map, prefix + "ModuleCodec", this.ModuleCodec);
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this.SetParamSimple(map, prefix + "Bitrate", this.Bitrate);
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this.SetParamSimple(map, prefix + "Type", this.Type);
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this.SetParamSimple(map, prefix + "PushDomain", this.PushDomain);
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this.SetParamSimple(map, prefix + "Resolution", this.Resolution);
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}
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}
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}
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