135 lines
4.5 KiB
C#
135 lines
4.5 KiB
C#
/*
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* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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namespace TencentCloud.Gs.V20191118.Models
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{
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using TencentCloud.Common;
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public class CreateSessionRequest : AbstractModel
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{
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/// <summary>
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/// 客户端session信息,从JSSDK请求中获得
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/// </summary>
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[JsonProperty("ClientSession")]
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public string ClientSession{ get; set; }
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/// <summary>
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/// 游戏用户ID
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/// </summary>
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[JsonProperty("UserId")]
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public string UserId{ get; set; }
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/// <summary>
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/// 游戏ID
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/// </summary>
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[JsonProperty("GameId")]
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public string GameId{ get; set; }
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/// <summary>
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/// 游戏区域,ap-guangzhou、ap-shanghai、ap-beijing等
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/// </summary>
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[JsonProperty("GameRegion")]
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public string GameRegion{ get; set; }
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/// <summary>
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/// 游戏参数
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/// </summary>
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[JsonProperty("GameParas")]
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public string GameParas{ get; set; }
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/// <summary>
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/// 分辨率,,可设置为1080p或720p
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/// </summary>
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[JsonProperty("Resolution")]
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public string Resolution{ get; set; }
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/// <summary>
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/// 背景图url,格式为png或jpeg,宽高1920*1080
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/// </summary>
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[JsonProperty("ImageUrl")]
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public string ImageUrl{ get; set; }
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/// <summary>
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/// 资源池编号,1表示正式,2表示测试
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/// </summary>
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[JsonProperty("SetNo")]
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public ulong? SetNo{ get; set; }
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/// <summary>
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/// 单位Mbps,固定码率,后端不动态调整(MaxBitrate和MinBitrate将无效)
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/// </summary>
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[JsonProperty("Bitrate")]
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public ulong? Bitrate{ get; set; }
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/// <summary>
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/// 单位Mbps,动态调整最大码率
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/// </summary>
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[JsonProperty("MaxBitrate")]
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public ulong? MaxBitrate{ get; set; }
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/// <summary>
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/// 单位Mbps,动态调整最小码率
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/// </summary>
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[JsonProperty("MinBitrate")]
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public ulong? MinBitrate{ get; set; }
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/// <summary>
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/// 帧率,可设置为30、45或60
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/// </summary>
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[JsonProperty("Fps")]
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public ulong? Fps{ get; set; }
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/// <summary>
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/// 游戏用户IP,用于就近调度,例如125.127.178.228
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/// </summary>
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[JsonProperty("UserIp")]
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public string UserIp{ get; set; }
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/// <summary>
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/// 优化项,便于客户灰度开启新的优化项,默认为0
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/// </summary>
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[JsonProperty("Optimization")]
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public ulong? Optimization{ get; set; }
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/// <summary>
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/// For internal usage only. DO NOT USE IT.
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/// </summary>
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internal override void ToMap(Dictionary<string, string> map, string prefix)
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{
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this.SetParamSimple(map, prefix + "ClientSession", this.ClientSession);
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this.SetParamSimple(map, prefix + "UserId", this.UserId);
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this.SetParamSimple(map, prefix + "GameId", this.GameId);
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this.SetParamSimple(map, prefix + "GameRegion", this.GameRegion);
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this.SetParamSimple(map, prefix + "GameParas", this.GameParas);
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this.SetParamSimple(map, prefix + "Resolution", this.Resolution);
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this.SetParamSimple(map, prefix + "ImageUrl", this.ImageUrl);
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this.SetParamSimple(map, prefix + "SetNo", this.SetNo);
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this.SetParamSimple(map, prefix + "Bitrate", this.Bitrate);
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this.SetParamSimple(map, prefix + "MaxBitrate", this.MaxBitrate);
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this.SetParamSimple(map, prefix + "MinBitrate", this.MinBitrate);
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this.SetParamSimple(map, prefix + "Fps", this.Fps);
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this.SetParamSimple(map, prefix + "UserIp", this.UserIp);
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this.SetParamSimple(map, prefix + "Optimization", this.Optimization);
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}
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}
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}
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