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/*
* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
namespace TencentCloud.Gs.V20191118.Models
{
using Newtonsoft.Json;
using System.Collections.Generic;
using TencentCloud.Common;
public class CreateSessionRequest : AbstractModel
{
/// <summary>
/// 客户端session信息从JSSDK请求中获得
/// </summary>
[JsonProperty("ClientSession")]
public string ClientSession{ get; set; }
/// <summary>
/// 游戏用户ID
/// </summary>
[JsonProperty("UserId")]
public string UserId{ get; set; }
/// <summary>
/// 游戏ID
/// </summary>
[JsonProperty("GameId")]
public string GameId{ get; set; }
/// <summary>
/// 游戏区域ap-guangzhou、ap-shanghai、ap-beijing等
/// </summary>
[JsonProperty("GameRegion")]
public string GameRegion{ get; set; }
/// <summary>
/// 游戏参数
/// </summary>
[JsonProperty("GameParas")]
public string GameParas{ get; set; }
/// <summary>
/// 分辨率,可设置为1080p或720p
/// </summary>
[JsonProperty("Resolution")]
public string Resolution{ get; set; }
/// <summary>
/// 背景图url格式为png或jpeg宽高1920*1080
/// </summary>
[JsonProperty("ImageUrl")]
public string ImageUrl{ get; set; }
/// <summary>
/// 资源池编号1表示正式2表示测试
/// </summary>
[JsonProperty("SetNo")]
public ulong? SetNo{ get; set; }
/// <summary>
/// 单位Mbps固定码率后端不动态调整(MaxBitrate和MinBitrate将无效)
/// </summary>
[JsonProperty("Bitrate")]
public ulong? Bitrate{ get; set; }
/// <summary>
/// 单位Mbps动态调整最大码率
/// </summary>
[JsonProperty("MaxBitrate")]
public ulong? MaxBitrate{ get; set; }
/// <summary>
/// 单位Mbps动态调整最小码率
/// </summary>
[JsonProperty("MinBitrate")]
public ulong? MinBitrate{ get; set; }
/// <summary>
/// 帧率可设置为30、45或60
/// </summary>
[JsonProperty("Fps")]
public ulong? Fps{ get; set; }
/// <summary>
/// 游戏用户IP用于就近调度例如125.127.178.228
/// </summary>
[JsonProperty("UserIp")]
public string UserIp{ get; set; }
/// <summary>
/// 优化项便于客户灰度开启新的优化项默认为0
/// </summary>
[JsonProperty("Optimization")]
public ulong? Optimization{ get; set; }
/// <summary>
/// For internal usage only. DO NOT USE IT.
/// </summary>
internal override void ToMap(Dictionary<string, string> map, string prefix)
{
this.SetParamSimple(map, prefix + "ClientSession", this.ClientSession);
this.SetParamSimple(map, prefix + "UserId", this.UserId);
this.SetParamSimple(map, prefix + "GameId", this.GameId);
this.SetParamSimple(map, prefix + "GameRegion", this.GameRegion);
this.SetParamSimple(map, prefix + "GameParas", this.GameParas);
this.SetParamSimple(map, prefix + "Resolution", this.Resolution);
this.SetParamSimple(map, prefix + "ImageUrl", this.ImageUrl);
this.SetParamSimple(map, prefix + "SetNo", this.SetNo);
this.SetParamSimple(map, prefix + "Bitrate", this.Bitrate);
this.SetParamSimple(map, prefix + "MaxBitrate", this.MaxBitrate);
this.SetParamSimple(map, prefix + "MinBitrate", this.MinBitrate);
this.SetParamSimple(map, prefix + "Fps", this.Fps);
this.SetParamSimple(map, prefix + "UserIp", this.UserIp);
this.SetParamSimple(map, prefix + "Optimization", this.Optimization);
}
}
}