128 lines
3.9 KiB
C#
128 lines
3.9 KiB
C#
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/*
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* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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namespace TencentCloud.Redis.V20180412.Models
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{
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using TencentCloud.Common;
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public class InstanceClusterNode : AbstractModel
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{
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/// <summary>
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/// 节点名称
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/// </summary>
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[JsonProperty("Name")]
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public string Name{ get; set; }
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/// <summary>
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/// 实例运行时节点Id
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/// </summary>
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[JsonProperty("RunId")]
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public string RunId{ get; set; }
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/// <summary>
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/// 集群角色:0-master;1-slave
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/// </summary>
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[JsonProperty("Role")]
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public long? Role{ get; set; }
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/// <summary>
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/// 节点状态:0-readwrite, 1-read, 2-backup
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/// </summary>
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[JsonProperty("Status")]
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public long? Status{ get; set; }
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/// <summary>
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/// 服务状态:0-down;1-on
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/// </summary>
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[JsonProperty("Connected")]
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public long? Connected{ get; set; }
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/// <summary>
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/// 节点创建时间
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/// </summary>
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[JsonProperty("CreateTime")]
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public string CreateTime{ get; set; }
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/// <summary>
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/// 节点下线时间
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/// </summary>
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[JsonProperty("DownTime")]
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public string DownTime{ get; set; }
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/// <summary>
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/// 节点slot分布
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/// </summary>
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[JsonProperty("Slots")]
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public string Slots{ get; set; }
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/// <summary>
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/// 节点key分布
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/// </summary>
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[JsonProperty("Keys")]
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public long? Keys{ get; set; }
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/// <summary>
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/// 节点qps
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/// </summary>
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[JsonProperty("Qps")]
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public long? Qps{ get; set; }
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/// <summary>
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/// 节点qps倾斜度
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/// </summary>
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[JsonProperty("QpsSlope")]
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public float? QpsSlope{ get; set; }
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/// <summary>
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/// 节点存储
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/// </summary>
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[JsonProperty("Storage")]
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public long? Storage{ get; set; }
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/// <summary>
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/// 节点存储倾斜度
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/// </summary>
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[JsonProperty("StorageSlope")]
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public float? StorageSlope{ get; set; }
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/// <summary>
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/// For internal usage only. DO NOT USE IT.
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/// </summary>
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internal override void ToMap(Dictionary<string, string> map, string prefix)
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{
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this.SetParamSimple(map, prefix + "Name", this.Name);
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this.SetParamSimple(map, prefix + "RunId", this.RunId);
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this.SetParamSimple(map, prefix + "Role", this.Role);
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this.SetParamSimple(map, prefix + "Status", this.Status);
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this.SetParamSimple(map, prefix + "Connected", this.Connected);
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this.SetParamSimple(map, prefix + "CreateTime", this.CreateTime);
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this.SetParamSimple(map, prefix + "DownTime", this.DownTime);
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this.SetParamSimple(map, prefix + "Slots", this.Slots);
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this.SetParamSimple(map, prefix + "Keys", this.Keys);
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this.SetParamSimple(map, prefix + "Qps", this.Qps);
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this.SetParamSimple(map, prefix + "QpsSlope", this.QpsSlope);
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this.SetParamSimple(map, prefix + "Storage", this.Storage);
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this.SetParamSimple(map, prefix + "StorageSlope", this.StorageSlope);
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}
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}
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}
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