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g.hnyhua.cn/TencentCloud/Redis/V20180412/Models/InstanceClusterNode.cs

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/*
* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
namespace TencentCloud.Redis.V20180412.Models
{
using Newtonsoft.Json;
using System.Collections.Generic;
using TencentCloud.Common;
public class InstanceClusterNode : AbstractModel
{
/// <summary>
/// 节点名称
/// </summary>
[JsonProperty("Name")]
public string Name{ get; set; }
/// <summary>
/// 实例运行时节点Id
/// </summary>
[JsonProperty("RunId")]
public string RunId{ get; set; }
/// <summary>
/// 集群角色0-master1-slave
/// </summary>
[JsonProperty("Role")]
public long? Role{ get; set; }
/// <summary>
/// 节点状态0-readwrite, 1-read, 2-backup
/// </summary>
[JsonProperty("Status")]
public long? Status{ get; set; }
/// <summary>
/// 服务状态0-down1-on
/// </summary>
[JsonProperty("Connected")]
public long? Connected{ get; set; }
/// <summary>
/// 节点创建时间
/// </summary>
[JsonProperty("CreateTime")]
public string CreateTime{ get; set; }
/// <summary>
/// 节点下线时间
/// </summary>
[JsonProperty("DownTime")]
public string DownTime{ get; set; }
/// <summary>
/// 节点slot分布
/// </summary>
[JsonProperty("Slots")]
public string Slots{ get; set; }
/// <summary>
/// 节点key分布
/// </summary>
[JsonProperty("Keys")]
public long? Keys{ get; set; }
/// <summary>
/// 节点qps
/// </summary>
[JsonProperty("Qps")]
public long? Qps{ get; set; }
/// <summary>
/// 节点qps倾斜度
/// </summary>
[JsonProperty("QpsSlope")]
public float? QpsSlope{ get; set; }
/// <summary>
/// 节点存储
/// </summary>
[JsonProperty("Storage")]
public long? Storage{ get; set; }
/// <summary>
/// 节点存储倾斜度
/// </summary>
[JsonProperty("StorageSlope")]
public float? StorageSlope{ get; set; }
/// <summary>
/// For internal usage only. DO NOT USE IT.
/// </summary>
internal override void ToMap(Dictionary<string, string> map, string prefix)
{
this.SetParamSimple(map, prefix + "Name", this.Name);
this.SetParamSimple(map, prefix + "RunId", this.RunId);
this.SetParamSimple(map, prefix + "Role", this.Role);
this.SetParamSimple(map, prefix + "Status", this.Status);
this.SetParamSimple(map, prefix + "Connected", this.Connected);
this.SetParamSimple(map, prefix + "CreateTime", this.CreateTime);
this.SetParamSimple(map, prefix + "DownTime", this.DownTime);
this.SetParamSimple(map, prefix + "Slots", this.Slots);
this.SetParamSimple(map, prefix + "Keys", this.Keys);
this.SetParamSimple(map, prefix + "Qps", this.Qps);
this.SetParamSimple(map, prefix + "QpsSlope", this.QpsSlope);
this.SetParamSimple(map, prefix + "Storage", this.Storage);
this.SetParamSimple(map, prefix + "StorageSlope", this.StorageSlope);
}
}
}