/* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ namespace TencentCloud.Redis.V20180412.Models { using Newtonsoft.Json; using System.Collections.Generic; using TencentCloud.Common; public class InstanceClusterNode : AbstractModel { /// /// 节点名称 /// [JsonProperty("Name")] public string Name{ get; set; } /// /// 实例运行时节点Id /// [JsonProperty("RunId")] public string RunId{ get; set; } /// /// 集群角色:0-master;1-slave /// [JsonProperty("Role")] public long? Role{ get; set; } /// /// 节点状态:0-readwrite, 1-read, 2-backup /// [JsonProperty("Status")] public long? Status{ get; set; } /// /// 服务状态:0-down;1-on /// [JsonProperty("Connected")] public long? Connected{ get; set; } /// /// 节点创建时间 /// [JsonProperty("CreateTime")] public string CreateTime{ get; set; } /// /// 节点下线时间 /// [JsonProperty("DownTime")] public string DownTime{ get; set; } /// /// 节点slot分布 /// [JsonProperty("Slots")] public string Slots{ get; set; } /// /// 节点key分布 /// [JsonProperty("Keys")] public long? Keys{ get; set; } /// /// 节点qps /// [JsonProperty("Qps")] public long? Qps{ get; set; } /// /// 节点qps倾斜度 /// [JsonProperty("QpsSlope")] public float? QpsSlope{ get; set; } /// /// 节点存储 /// [JsonProperty("Storage")] public long? Storage{ get; set; } /// /// 节点存储倾斜度 /// [JsonProperty("StorageSlope")] public float? StorageSlope{ get; set; } /// /// For internal usage only. DO NOT USE IT. /// internal override void ToMap(Dictionary map, string prefix) { this.SetParamSimple(map, prefix + "Name", this.Name); this.SetParamSimple(map, prefix + "RunId", this.RunId); this.SetParamSimple(map, prefix + "Role", this.Role); this.SetParamSimple(map, prefix + "Status", this.Status); this.SetParamSimple(map, prefix + "Connected", this.Connected); this.SetParamSimple(map, prefix + "CreateTime", this.CreateTime); this.SetParamSimple(map, prefix + "DownTime", this.DownTime); this.SetParamSimple(map, prefix + "Slots", this.Slots); this.SetParamSimple(map, prefix + "Keys", this.Keys); this.SetParamSimple(map, prefix + "Qps", this.Qps); this.SetParamSimple(map, prefix + "QpsSlope", this.QpsSlope); this.SetParamSimple(map, prefix + "Storage", this.Storage); this.SetParamSimple(map, prefix + "StorageSlope", this.StorageSlope); } } }