为添加微信小程序支付做准备
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Data;
|
||||
using System.Configuration;
|
||||
using System.Web;
|
||||
@@ -2369,6 +2369,216 @@ namespace Mtxfw.Utility
|
||||
set
|
||||
{ setData("webMoney152", value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 等级0的直接上级奖金比例
|
||||
/// </summary>
|
||||
public Double level0_direct_superior_bonus_ratio
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("level0_direct_superior_bonus_ratio");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("level0_direct_superior_bonus_ratio", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 等级1的最大奖金比例
|
||||
/// </summary>
|
||||
public Double level1_fixed_bonus
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("level1_fixed_bonus");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("level1_fixed_bonus", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 等级2的最大奖金比例
|
||||
/// </summary>
|
||||
public Double level2_fixed_bonus
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("level2_fixed_bonus");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("level2_fixed_bonus", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 等级3的最大奖金比例
|
||||
/// </summary>
|
||||
public Double level3_fixed_bonus
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("level3_fixed_bonus");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("level3_fixed_bonus", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 等级4的最大奖金比例
|
||||
/// </summary>
|
||||
public Double level4_fixed_bonus
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("level4_fixed_bonus");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("level4_fixed_bonus", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 升级到等级2的金额条件
|
||||
/// </summary>
|
||||
public Double upgrade_level2_amount_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("upgrade_level2_amount_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("upgrade_level2_amount_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 升级到等级3的金额条件
|
||||
/// </summary>
|
||||
public Double upgrade_level3_amount_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("upgrade_level3_amount_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("upgrade_level3_amount_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 升级到等级4的金额条件
|
||||
/// </summary>
|
||||
public Double upgrade_level4_amount_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("upgrade_level4_amount_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("upgrade_level4_amount_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 升级到等级2的拉人条件
|
||||
/// </summary>
|
||||
public int upgrade_level2_person_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("upgrade_level2_person_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : int.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("upgrade_level2_person_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 升级到等级3的拉人条件
|
||||
/// </summary>
|
||||
public int upgrade_level3_person_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("upgrade_level3_person_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : int.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("upgrade_level3_person_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 升级到等级4的拉人条件
|
||||
/// </summary>
|
||||
public int upgrade_level4_person_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("upgrade_level4_person_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : int.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("upgrade_level4_person_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 直接升级到等级1的金额条件
|
||||
/// </summary>
|
||||
public Double direct_upgrade_level1_amount_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("direct_upgrade_level1_amount_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("direct_upgrade_level1_amount_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 直接升级到等级2的金额条件
|
||||
/// </summary>
|
||||
public Double direct_upgrade_level2_amount_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("direct_upgrade_level2_amount_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("direct_upgrade_level2_amount_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 直接升级到等级3的金额条件
|
||||
/// </summary>
|
||||
public Double direct_upgrade_level3_amount_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("direct_upgrade_level3_amount_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("direct_upgrade_level3_amount_condition", value.ToString()); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 直接升级到等级4的金额条件
|
||||
/// </summary>
|
||||
public Double direct_upgrade_level4_amount_condition
|
||||
{
|
||||
get
|
||||
{
|
||||
string value = getData("direct_upgrade_level4_amount_condition");
|
||||
return string.IsNullOrEmpty(value) ? 0 : double.Parse(value);
|
||||
}
|
||||
set
|
||||
{ setData("direct_upgrade_level4_amount_condition", value.ToString()); }
|
||||
}
|
||||
public string webMoney153
|
||||
{
|
||||
get
|
||||
|
||||
Reference in New Issue
Block a user