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/*
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* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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namespace TencentCloud.Gse.V20191112.Models
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{
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using TencentCloud.Common;
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public class SearchGameServerSessionsRequest : AbstractModel
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{
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/// <summary>
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/// 别名ID
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/// </summary>
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[JsonProperty("AliasId")]
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public string AliasId{ get; set; }
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/// <summary>
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/// 舰队ID
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/// </summary>
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[JsonProperty("FleetId")]
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public string FleetId{ get; set; }
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/// <summary>
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/// 单次查询记录数上限
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/// </summary>
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[JsonProperty("Limit")]
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public ulong? Limit{ get; set; }
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/// <summary>
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/// 页偏移,用于查询下一页
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/// </summary>
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[JsonProperty("NextToken")]
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public string NextToken{ get; set; }
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/// <summary>
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/// 搜索条件表达式,支持如下变量
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/// gameServerSessionName 游戏会话名称 String
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/// gameServerSessionId 游戏会话ID String
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/// maximumSessions 最大的玩家会话数 Number
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/// creationTimeMillis 创建时间,单位:毫秒 Number
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/// playerSessionCount 当前玩家会话数 Number
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/// hasAvailablePlayerSessions 是否有可用玩家数 String 取值true或false
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/// gameServerSessionProperties 游戏会话属性 String
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///
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/// 表达式String类型 等于=,不等于<>判断
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/// 表示Number类型支持 =,<>,>,>=,<,<=
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/// </summary>
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[JsonProperty("FilterExpression")]
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public string FilterExpression{ get; set; }
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/// <summary>
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/// 排序条件关键字
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/// 支持排序字段
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/// gameServerSessionName 游戏会话名称 String
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/// gameServerSessionId 游戏会话ID String
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/// maximumSessions 最大的玩家会话数 Number
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/// creationTimeMillis 创建时间,单位:毫秒 Number
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/// playerSessionCount 当前玩家会话数 Number
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/// </summary>
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[JsonProperty("SortExpression")]
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public string SortExpression{ get; set; }
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/// <summary>
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/// For internal usage only. DO NOT USE IT.
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/// </summary>
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internal override void ToMap(Dictionary<string, string> map, string prefix)
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{
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this.SetParamSimple(map, prefix + "AliasId", this.AliasId);
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this.SetParamSimple(map, prefix + "FleetId", this.FleetId);
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this.SetParamSimple(map, prefix + "Limit", this.Limit);
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this.SetParamSimple(map, prefix + "NextToken", this.NextToken);
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this.SetParamSimple(map, prefix + "FilterExpression", this.FilterExpression);
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this.SetParamSimple(map, prefix + "SortExpression", this.SortExpression);
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}
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}
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}
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