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/*
* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
namespace TencentCloud.Gse.V20191112.Models
{
using Newtonsoft.Json;
using System.Collections.Generic;
using TencentCloud.Common;
public class PlayerSession : AbstractModel
{
/// <summary>
/// 玩家会话创建时间
/// </summary>
[JsonProperty("CreationTime")]
public string CreationTime{ get; set; }
/// <summary>
/// 游戏服务器会话运行的DNS标识
/// 注意:此字段可能返回 null表示取不到有效值。
/// </summary>
[JsonProperty("DnsName")]
public string DnsName{ get; set; }
/// <summary>
/// 舰队ID
/// </summary>
[JsonProperty("FleetId")]
public string FleetId{ get; set; }
/// <summary>
/// 游戏服务器会话ID
/// </summary>
[JsonProperty("GameServerSessionId")]
public string GameServerSessionId{ get; set; }
/// <summary>
/// 游戏服务器会话运行的CVM地址
/// </summary>
[JsonProperty("IpAddress")]
public string IpAddress{ get; set; }
/// <summary>
/// 玩家相关信息
/// 注意:此字段可能返回 null表示取不到有效值。
/// </summary>
[JsonProperty("PlayerData")]
public string PlayerData{ get; set; }
/// <summary>
/// 玩家ID
/// 注意:此字段可能返回 null表示取不到有效值。
/// </summary>
[JsonProperty("PlayerId")]
public string PlayerId{ get; set; }
/// <summary>
/// 玩家会话ID
/// </summary>
[JsonProperty("PlayerSessionId")]
public string PlayerSessionId{ get; set; }
/// <summary>
/// 端口号
/// </summary>
[JsonProperty("Port")]
public ulong? Port{ get; set; }
/// <summary>
/// 玩家会话的状态
/// </summary>
[JsonProperty("Status")]
public string Status{ get; set; }
/// <summary>
/// 玩家会话终止时间
/// 注意:此字段可能返回 null表示取不到有效值。
/// </summary>
[JsonProperty("TerminationTime")]
public string TerminationTime{ get; set; }
/// <summary>
/// For internal usage only. DO NOT USE IT.
/// </summary>
internal override void ToMap(Dictionary<string, string> map, string prefix)
{
this.SetParamSimple(map, prefix + "CreationTime", this.CreationTime);
this.SetParamSimple(map, prefix + "DnsName", this.DnsName);
this.SetParamSimple(map, prefix + "FleetId", this.FleetId);
this.SetParamSimple(map, prefix + "GameServerSessionId", this.GameServerSessionId);
this.SetParamSimple(map, prefix + "IpAddress", this.IpAddress);
this.SetParamSimple(map, prefix + "PlayerData", this.PlayerData);
this.SetParamSimple(map, prefix + "PlayerId", this.PlayerId);
this.SetParamSimple(map, prefix + "PlayerSessionId", this.PlayerSessionId);
this.SetParamSimple(map, prefix + "Port", this.Port);
this.SetParamSimple(map, prefix + "Status", this.Status);
this.SetParamSimple(map, prefix + "TerminationTime", this.TerminationTime);
}
}
}