100 lines
3.3 KiB
C#
100 lines
3.3 KiB
C#
/*
|
|
* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing,
|
|
* software distributed under the License is distributed on an
|
|
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
* KIND, either express or implied. See the License for the
|
|
* specific language governing permissions and limitations
|
|
* under the License.
|
|
*/
|
|
|
|
namespace TencentCloud.Gse.V20191112.Models
|
|
{
|
|
using Newtonsoft.Json;
|
|
using System.Collections.Generic;
|
|
using TencentCloud.Common;
|
|
|
|
public class CreateGameServerSessionRequest : AbstractModel
|
|
{
|
|
|
|
/// <summary>
|
|
/// 最大玩家数量
|
|
/// </summary>
|
|
[JsonProperty("MaximumPlayerSessionCount")]
|
|
public ulong? MaximumPlayerSessionCount{ get; set; }
|
|
|
|
/// <summary>
|
|
/// 别名ID
|
|
/// </summary>
|
|
[JsonProperty("AliasId")]
|
|
public string AliasId{ get; set; }
|
|
|
|
/// <summary>
|
|
/// 创建者ID
|
|
/// </summary>
|
|
[JsonProperty("CreatorId")]
|
|
public string CreatorId{ get; set; }
|
|
|
|
/// <summary>
|
|
/// 舰队ID
|
|
/// </summary>
|
|
[JsonProperty("FleetId")]
|
|
public string FleetId{ get; set; }
|
|
|
|
/// <summary>
|
|
/// 游戏属性
|
|
/// </summary>
|
|
[JsonProperty("GameProperties")]
|
|
public GameProperty[] GameProperties{ get; set; }
|
|
|
|
/// <summary>
|
|
/// 游戏服务器会话属性详情
|
|
/// </summary>
|
|
[JsonProperty("GameServerSessionData")]
|
|
public string GameServerSessionData{ get; set; }
|
|
|
|
/// <summary>
|
|
/// 游戏服务器会话自定义ID
|
|
/// </summary>
|
|
[JsonProperty("GameServerSessionId")]
|
|
public string GameServerSessionId{ get; set; }
|
|
|
|
/// <summary>
|
|
/// 幂等token
|
|
/// </summary>
|
|
[JsonProperty("IdempotencyToken")]
|
|
public string IdempotencyToken{ get; set; }
|
|
|
|
/// <summary>
|
|
/// 游戏服务器会话名称
|
|
/// </summary>
|
|
[JsonProperty("Name")]
|
|
public string Name{ get; set; }
|
|
|
|
|
|
/// <summary>
|
|
/// For internal usage only. DO NOT USE IT.
|
|
/// </summary>
|
|
internal override void ToMap(Dictionary<string, string> map, string prefix)
|
|
{
|
|
this.SetParamSimple(map, prefix + "MaximumPlayerSessionCount", this.MaximumPlayerSessionCount);
|
|
this.SetParamSimple(map, prefix + "AliasId", this.AliasId);
|
|
this.SetParamSimple(map, prefix + "CreatorId", this.CreatorId);
|
|
this.SetParamSimple(map, prefix + "FleetId", this.FleetId);
|
|
this.SetParamArrayObj(map, prefix + "GameProperties.", this.GameProperties);
|
|
this.SetParamSimple(map, prefix + "GameServerSessionData", this.GameServerSessionData);
|
|
this.SetParamSimple(map, prefix + "GameServerSessionId", this.GameServerSessionId);
|
|
this.SetParamSimple(map, prefix + "IdempotencyToken", this.IdempotencyToken);
|
|
this.SetParamSimple(map, prefix + "Name", this.Name);
|
|
}
|
|
}
|
|
}
|
|
|