/* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ namespace TencentCloud.Gse.V20191112.Models { using Newtonsoft.Json; using System.Collections.Generic; using TencentCloud.Common; public class UpdateGameServerSessionRequest : AbstractModel { /// /// 游戏服务器会话ID /// [JsonProperty("GameServerSessionId")] public string GameServerSessionId{ get; set; } /// /// 最大玩家数量 /// [JsonProperty("MaximumPlayerSessionCount")] public ulong? MaximumPlayerSessionCount{ get; set; } /// /// 游戏服务器会话名称 /// [JsonProperty("Name")] public string Name{ get; set; } /// /// 玩家会话创建策略(ACCEPT_ALL,DENY_ALL) /// [JsonProperty("PlayerSessionCreationPolicy")] public string PlayerSessionCreationPolicy{ get; set; } /// /// 保护策略(NoProtection,TimeLimitProtection,FullProtection) /// [JsonProperty("ProtectionPolicy")] public string ProtectionPolicy{ get; set; } /// /// For internal usage only. DO NOT USE IT. /// internal override void ToMap(Dictionary map, string prefix) { this.SetParamSimple(map, prefix + "GameServerSessionId", this.GameServerSessionId); this.SetParamSimple(map, prefix + "MaximumPlayerSessionCount", this.MaximumPlayerSessionCount); this.SetParamSimple(map, prefix + "Name", this.Name); this.SetParamSimple(map, prefix + "PlayerSessionCreationPolicy", this.PlayerSessionCreationPolicy); this.SetParamSimple(map, prefix + "ProtectionPolicy", this.ProtectionPolicy); } } }