代码修改后的版本,全部提交
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88
TencentCloud/Vod/V20180717/Models/AudioTemplateInfo.cs
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88
TencentCloud/Vod/V20180717/Models/AudioTemplateInfo.cs
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/*
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* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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namespace TencentCloud.Vod.V20180717.Models
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{
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using TencentCloud.Common;
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public class AudioTemplateInfo : AbstractModel
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{
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/// <summary>
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/// 音频流的编码格式。
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/// 当外层参数 Container 为 mp3 时,可选值为:
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/// <li>libmp3lame。</li>
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/// 当外层参数 Container 为 ogg 或 flac 时,可选值为:
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/// <li>flac。</li>
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/// 当外层参数 Container 为 m4a 时,可选值为:
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/// <li>libfdk_aac;</li>
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/// <li>libmp3lame;</li>
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/// <li>ac3。</li>
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/// 当外层参数 Container 为 mp4 或 flv 时,可选值为:
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/// <li>libfdk_aac:更适合 mp4;</li>
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/// <li>libmp3lame:更适合 flv;</li>
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/// <li>mp2。</li>
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/// 当外层参数 Container 为 hls 时,可选值为:
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/// <li>libfdk_aac;</li>
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/// <li>libmp3lame。</li>
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/// </summary>
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[JsonProperty("Codec")]
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public string Codec{ get; set; }
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/// <summary>
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/// 音频流的码率,取值范围:0 和 [26, 256],单位:kbps。
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/// 当取值为 0,表示音频码率和原始音频保持一致。
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/// </summary>
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[JsonProperty("Bitrate")]
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public ulong? Bitrate{ get; set; }
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/// <summary>
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/// 音频流的采样率,可选值:
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/// <li>32000</li>
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/// <li>44100</li>
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/// <li>48000</li>
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/// 单位:Hz。
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/// </summary>
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[JsonProperty("SampleRate")]
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public ulong? SampleRate{ get; set; }
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/// <summary>
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/// 音频通道方式,可选值:
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/// <li>1:单通道</li>
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/// <li>2:双通道</li>
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/// <li>6:立体声</li>
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/// 默认值:2。
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/// </summary>
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[JsonProperty("AudioChannel")]
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public long? AudioChannel{ get; set; }
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/// <summary>
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/// For internal usage only. DO NOT USE IT.
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/// </summary>
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internal override void ToMap(Dictionary<string, string> map, string prefix)
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{
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this.SetParamSimple(map, prefix + "Codec", this.Codec);
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this.SetParamSimple(map, prefix + "Bitrate", this.Bitrate);
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this.SetParamSimple(map, prefix + "SampleRate", this.SampleRate);
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this.SetParamSimple(map, prefix + "AudioChannel", this.AudioChannel);
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}
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}
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}
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