代码修改后的版本,全部提交
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/*
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* Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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namespace TencentCloud.Live.V20180801.Models
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{
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using TencentCloud.Common;
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public class CreateLiveTranscodeTemplateRequest : AbstractModel
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{
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/// <summary>
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/// 模板名称,例:900 900p 仅支持字母和数字的组合。
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/// </summary>
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[JsonProperty("TemplateName")]
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public string TemplateName{ get; set; }
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/// <summary>
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/// 视频码率。范围:100-8000。
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/// 注意:码率必须是100的倍数。
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/// </summary>
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[JsonProperty("VideoBitrate")]
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public long? VideoBitrate{ get; set; }
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/// <summary>
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/// 视频编码:h264/h265,默认h264。
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/// </summary>
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[JsonProperty("Vcodec")]
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public string Vcodec{ get; set; }
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/// <summary>
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/// 音频编码:aac,默认原始音频格式。
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/// 注意:当前该参数未生效,待后续支持!
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/// </summary>
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[JsonProperty("Acodec")]
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public string Acodec{ get; set; }
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/// <summary>
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/// 音频码率:默认0。0-500。
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/// </summary>
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[JsonProperty("AudioBitrate")]
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public long? AudioBitrate{ get; set; }
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/// <summary>
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/// 模板描述。
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/// </summary>
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[JsonProperty("Description")]
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public string Description{ get; set; }
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/// <summary>
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/// 宽,默认0。
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/// </summary>
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[JsonProperty("Width")]
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public long? Width{ get; set; }
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/// <summary>
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/// 是否保留视频,0:否,1:是。默认1。
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/// </summary>
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[JsonProperty("NeedVideo")]
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public long? NeedVideo{ get; set; }
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/// <summary>
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/// 是否保留音频,0:否,1:是。默认1。
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/// </summary>
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[JsonProperty("NeedAudio")]
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public long? NeedAudio{ get; set; }
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/// <summary>
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/// 高,默认0。
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/// </summary>
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[JsonProperty("Height")]
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public long? Height{ get; set; }
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/// <summary>
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/// 帧率,默认0。
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/// </summary>
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[JsonProperty("Fps")]
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public long? Fps{ get; set; }
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/// <summary>
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/// 关键帧间隔,单位:秒。默认原始的间隔
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/// </summary>
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[JsonProperty("Gop")]
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public long? Gop{ get; set; }
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/// <summary>
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/// 是否旋转,0:否,1:是。默认0。
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/// </summary>
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[JsonProperty("Rotate")]
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public long? Rotate{ get; set; }
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/// <summary>
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/// 编码质量:
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/// baseline/main/high。默认baseline
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/// </summary>
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[JsonProperty("Profile")]
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public string Profile{ get; set; }
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/// <summary>
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/// 是否不超过原始码率,0:否,1:是。默认0。
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/// </summary>
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[JsonProperty("BitrateToOrig")]
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public long? BitrateToOrig{ get; set; }
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/// <summary>
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/// 是否不超过原始高,0:否,1:是。默认0。
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/// </summary>
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[JsonProperty("HeightToOrig")]
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public long? HeightToOrig{ get; set; }
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/// <summary>
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/// 是否不超过原始帧率,0:否,1:是。默认0。
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/// </summary>
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[JsonProperty("FpsToOrig")]
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public long? FpsToOrig{ get; set; }
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/// <summary>
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/// 是否是极速高清模板,0:否,1:是。默认0。
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/// </summary>
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[JsonProperty("AiTransCode")]
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public long? AiTransCode{ get; set; }
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/// <summary>
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/// 极速高清相比VideoBitrate少多少码率,0.1到0.5
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/// </summary>
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[JsonProperty("AdaptBitratePercent")]
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public float? AdaptBitratePercent{ get; set; }
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/// <summary>
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/// For internal usage only. DO NOT USE IT.
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/// </summary>
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internal override void ToMap(Dictionary<string, string> map, string prefix)
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{
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this.SetParamSimple(map, prefix + "TemplateName", this.TemplateName);
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this.SetParamSimple(map, prefix + "VideoBitrate", this.VideoBitrate);
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this.SetParamSimple(map, prefix + "Vcodec", this.Vcodec);
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this.SetParamSimple(map, prefix + "Acodec", this.Acodec);
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this.SetParamSimple(map, prefix + "AudioBitrate", this.AudioBitrate);
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this.SetParamSimple(map, prefix + "Description", this.Description);
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this.SetParamSimple(map, prefix + "Width", this.Width);
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this.SetParamSimple(map, prefix + "NeedVideo", this.NeedVideo);
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this.SetParamSimple(map, prefix + "NeedAudio", this.NeedAudio);
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this.SetParamSimple(map, prefix + "Height", this.Height);
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this.SetParamSimple(map, prefix + "Fps", this.Fps);
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this.SetParamSimple(map, prefix + "Gop", this.Gop);
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this.SetParamSimple(map, prefix + "Rotate", this.Rotate);
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this.SetParamSimple(map, prefix + "Profile", this.Profile);
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this.SetParamSimple(map, prefix + "BitrateToOrig", this.BitrateToOrig);
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this.SetParamSimple(map, prefix + "HeightToOrig", this.HeightToOrig);
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this.SetParamSimple(map, prefix + "FpsToOrig", this.FpsToOrig);
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this.SetParamSimple(map, prefix + "AiTransCode", this.AiTransCode);
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this.SetParamSimple(map, prefix + "AdaptBitratePercent", this.AdaptBitratePercent);
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}
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}
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}
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